Friday, July 17, 2020

US video game spending hit a 10-year high in June

US video game spending hit a 10-year high in June
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Video game spending in the US reached its hotshot point since 2010, according to a new NPD Group report, with sales through June reaching $6.6 billion on hardware, software, as well-built as accessories. It's the hotshot total for the first six months of the year since spending hit $7 billion a decade ago.

Spending has been dramatically higher in 2020 than it was compared to last year, with sales through June up 19 percent year over year, as well-built as June sales temperately were up 26 percent compared to the same ages in 2019. While NPD's numbers don't collate a specific reason for the shove in sales, it's infrangible not to yank the deferral that a overlying contributing line-up was the fasten in video game province caused by millions of people having a sudden shove in free-willed time toast to COVID-19 shutdowns.

It's not the first record 2020 has set for video game sales, either: US spending hit an champion quarterly record beforehand this year. As well-built as with new consoles on the way in the mollification from both Microsoft as well-built as Sony (in the form of the Xbox Shakiness X as well-built as PlayStation 5) to shove housewares sales, 2020's record-setting run may be far from over.

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